Built by publishers, for publishers.

Built by publishers, for publishers.

Our founding team spent over a decade building one of the world’s leading mobile gaming publishers — 800+ studio partnerships, billions of downloads. We understand the adtech ecosystem intimately, from both sides: as advertisers promoting their games, and as publishers monetizing them.

Why we built it

When we saw an opportunity to gain control and supercharge our games, we decided to build Helix.

For 3+ years, our ad network powered cross-promotion campaigns across 200+ games and 300M+ daily impressions.

Our bidder creates competitive pressure and drives performance. It gives you more control, stability and leverage on your user acquisition strategy.

We believe in fair competition.

300M+

300M+

Daily impressions handled across live publishing environments.

5–15%

5–15%

Revenue uplift observed for our partners

2026

2026

Helix opens to external supply and demand.

We are built on proof and designed for partnership.

We are built on proof and designed for partnership.